﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Demo10
{
   
    class Program
    { 
        public enum Game
    {
        战士,
        法师,
        精灵
    }
        static void Main(string[] args)
        {
            Game game= new Game();
            Console.WriteLine("请输入英雄类型：");
            string str = Console.ReadLine();
            switch (str)
                {
                    case "战士":
                        Console.WriteLine("碎石打击、烈焰锚钩、战斗咆哮");
                        break;
                    case "法师":
                        Console.WriteLine("巨浪冲击、元素突击、复仇杀戮");
                        break;
                    case "精灵":
                        Console.WriteLine("减速陷阱、能量浪潮、旋风剑舞");
                        break;
                    default:
                        break;
                }
            Console.ReadKey();
            }
        }
    }

